| f1 | Ridge4D | |
| f2 | Ridge4D | |
| operator!=(const Ridge4D &r) const | Ridge4D | [inline] |
| operator<(const Ridge4D &r) const | Ridge4D | [inline] |
| operator==(const Ridge4D &r) const | Ridge4D | [inline] |
| P1 | Ridge4D | |
| p1 | Ridge4D | |
| p2 | Ridge4D | |
| P2 | Ridge4D | |
| P3 | Ridge4D | |
| p3 | Ridge4D | |
| Ridge4D(Point4D *p1, Point4D *p2, Point4D *p3) | Ridge4D | [inline] |
1.5.7